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AI Insights · Timothy · October 2021

Top 5 Platformer Games on Unified Platform in Nicaragua for Q3 2021

In Q3 2021, the top platformer games in Nicaragua showed varied performance in downloads and revenue, with some apps demonstrating significant trends.

Top 5 Platformer Games on Unified Platform in Nicaragua for Q3 2021

During the third quarter of 2021, the top 5 platformer games in Nicaragua experienced diverse performance trends in downloads and revenue. The data, sourced from Sensor Tower, provides valuable insights into the popularity and financial success of these games. Here’s a closer look at how each game performed:

Geometry Dash from RobTop Games AB saw its weekly downloads fluctuate throughout the quarter, starting at approximately 5K and peaking at 5.4K in mid-July. The game’s weekly revenue also displayed some variability, with a notable peak of around $74 in late July and a steady increase towards the end of September, reaching around $70.

Super Mario Run by Nintendo Co., Ltd. showed a consistent increase in weekly downloads, beginning at 1.1K in late June and reaching up to 1.6K by the end of September. The weekly revenue for the game varied between $35 and $66, with a peak in mid-July and another in late August.

Talking Tom Gold Run from Outfit7 Limited experienced a consistent download rate, starting at around 5.1K and peaking at 5.8K in early September. The game’s weekly revenue saw significant fluctuations, with a notable peak of $130 in early July, a dip to $10 in mid-August, and a rise to $75 by the end of September.

Tomb of the Mask by Playgendary Limited showed a varied trend in weekly downloads, starting at 5.8K in late June, dropping to a low of 2.4K in early August, and then gradually increasing to around 3.5K by the end of the quarter. The weekly revenue for the game remained relatively stable, fluctuating between $23 and $51, with minor peaks and troughs throughout the period.

King of Thieves from ZeptoLab UK Limited had relatively low weekly downloads, ranging from 15 to 62. The game’s weekly revenue showed some growth, starting at $18 in late June and reaching up to $55 in mid-July, with a final peak of $40 at the end of September.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021